Saxony
was created a kingdom by Napoleon in 1806. Joining the Confederation
of the Rhine and required to support France with a force of 20,000 men.
Rewarded with the Duchy of Warsaw at the end of 1807, the fall of Napoleon
was disastrous for Saxony. Ruled in turn by Russia and Prussia, eventually
loosing over half its territory to Prussia, Saxony ceased to be a major
power.
The Saxon
army is unfortunately thought of today as poor. They were a professional
body and behaved as well as any of Napoleon's satellite troops. At Wagram,
when led into a bad situation by Bernadotte, they were broken by Austrian
artillery and cavalry. Napoleon's distaste for Bernadotte as well as
his desire to promote French troops at the expense of his allies has
colored history's assessment of the Saxon army.
Performing
well in the Russian campaign and fighting on when Saxony was invaded
in 1813, the army eventually went over to the Allies at the Battle of
Leipzig, an action based on political considerations rather than resulting
from a loss of morale.
Saxon troops
formed the IX Corps in 1809 and the VII Corps in 1812. The typical division
was composed of two infantry brigades of two regiments each, plus a
grenadier battalion, a foot artillery battery and an engineer company.
Line
Infantry Regiments
Organization:
two battalions per regiment; one grenadier, four musketeer companies
per battalion; company strength 180 men; regimental depot. Grenadiers
habitually served in separate battalions.
Uniform:
white coat; distinctive color on collar, cuffs and lapels; white breeches;
white belting; bicorne hat, bearskin for grenadiers, after 1809 shako;
white plumes and cords, red for grenadiers, White over black for officers.
Cockade was white with a cornflower-blue center.
REGIMENT
|
DISTINCTIVE
COLOR
|
Konig
|
Red
|
von
Cerrini
|
Red
|
Prinz
Anton
|
Dark
Blue
|
Prinz
Clemens
|
Dark
Blue
|
Prinz
Maximillian
|
Yellow
|
von
Burgsdorff
|
Yellow
|
Prinz
Friedrich August
|
Light
Green
|
von
Low
|
Light-Green
|
von
Oebschelwitz
|
Light-Blue
|
von
Dyherrn
|
Light-Blue
|
von
Niesemeuschel
|
Crimson
|
von
Rechten
|
Crimson
|
Other
Infantry
Lieb-Grenadier-Garde
Regiment
Organization:
two battalions; five companies each, company strength 90 men.
Uniform:
red coat with yellow facings; white breeches; bearskin.
Schweizer
Leibgarde
Organization:
120 men.
Uniform:
yellow coat with light-blue facings; white breeches; bicorne hat.
Garrison
and Half-Invalid Companies
Organization:
205 men (Garrison Company); 180 men (Half-Invalid Companies).
Uniform:
white coat with black facings; white breeches; bicorne hat.
Heavy
Cavalry Regiments
Organization:
four squadrons per regiment (one serving as depot); squadron strength
125 men.
Uniform:
buff coat w/ distinctive color on collar, cuffs; turnbacks; black half-cuirass;
white breeches; bicorne hat.
REGIMENT
|
DISTINCTIVE
COLOR
|
Garde
du Corps
|
Dark-Blue
|
Karabinier-Regiment
|
Red
|
Leib-Kurassier-Garde
|
Red
|
Von
Zastrow Cuirassiers
|
Yellow
|
Light Cavalry Regiments
Organization:
four squadrons per regiment (plus depot) for chevauxlegers; eight squadrons
for Hussar Regiment.
Chevauxlegers
Uniform: red coat w/ distinctive color on collar, cuffs, lapels and
turnbacks; bicorne.
Hussar
uniform: white dolman w/ light-blue trim, light-blue pelisse, white
breeches; mirliton hat w/ light-blue Îwingâ. After 1809, shako for all.
Regiment
|
Distinctive
Color
|
Prinz
Clemens Chevauxlegers
|
light-green
|
Prinz
Johann Chevauxlegers
|
black
|
Herzog
Albrecht Chevauxlegers
|
dark-green
|
Von
Polenz Chevauxlegers
|
light-blue
|
Hussar
Regiment
|
(light-blue
and white)
|
Artillery
Organization:
two light and two heavy batteries; one pontoon company.
Artillery
Uniform: dark-green coat with yellow buttons and red facings trimmed;
buff breeches; bicorne.
Train
uniform: light-blue coat with black facings trimmed red; bicorne.
Pontooneer
uniform: as artillery but with red breeches and waistcoat.
--------
Painting
15mm Napoleonics for Fun and Profit
By
Bill Boyle
Many wargamers are put off by trying to paint Napoleonic figures. "All
those turnbacks, cuff, collars, helmet cords, etc. will take forever
to paint." you say.
I
disagree, it is precisely those items that make Nappys easier, and quicker
to paint than you would expect. The various painting techniques described
here, while simple, will greatly improve the final figure.
It is my goal to show you how to paint above average wargames figures.
On a one to ten point scale {10 being the highest} these methods should
produce 4s. With a little practice, you should be able to turnout level
5 to 7 figures with no loss in speed.
While
I am by no means the fastest. or best painter in town, I do paint an
average of 6 figures an hour in 15mm and you can too!
Donât
get Discouraged!
Remember
the words of Scott Hansen,
"If
you paint a 1000 French Legere, the last twelve will look a lot better
than the first twelve."
I propose to give an example of the techniques I use using the French
Legere figure.
- Trim
the figures
I
use an excato knife and a bench grinder (for heavy flash on the base).
You can also use wire snips on the base. The better cast figures have
less flash , but cost more. This is a time consuming and mindless
activity, consider the cost of better figures vs the extra time spent
trimming. On the other hand, it can be done watching T.V. Editors
note: For those of you without a bench grinder, get a Dremel motor
tiller.
- Base
the figures and prime in black
Many would disagree with both actions. "How can you paint figures
already based, some of the figures surface canât be reached with a
brush." My answer to that is if you canât paint it, they canât see
it, particularly at three to four feet.
I
use flat black auto primer. Three to four feet is the typical distance
wargames figures are seen at on the table, and we are painting figures
to play with, not to go on display. However, you can always base them
after you have painted them , if you prefer. The advantage of priming
the figure to the base is saving of time, the figure is more permanently
affixed to the base and avoiding damaging the paint job when you base.
Black Primer: Black priming adds depth and shading , donât worry about
the figures being too dark, we will fix that in a minute. It may mess
up or alter the exact shade of the uniform color you want to use,
So I tend to use primary colors rather than the exact uniform colors
and let the wash take care of it. Also, material variations and weathering
of uniforms on campaign will create variation in real life. So, if
the color is not perfect, it is probably more true to life than you
would be lead to believe by fancy color uniform guides.
!!!WARNING!!! Red can be the trickiest uniform color to use, but there
are three ways to overcome this problem:
1)
Paint twice
2) Use Vajello Red, (buy the best) and it covers it or
3. Paint the Îredâ area in white and then go back over it in red once
the white dries.
- The
Halo
I picked up this trick from Rick Nance, who got it from The Lions
Den wargamers. After the back primer is dry you over spray with flat
white at a 60 degree angle about 10 to 12 inches away from the figure.
Donât just keep spraying until you completely cover it. A few deep
lines and crevices should still show black.
- Wet
Brush
Greg McCall showed me this. This technique has the same purpose
as halo but uses white paint brushed on instead. You paint the entire
figure in white using dry brush technique but donât use a dry brush.
Instead leave some of the paint on the brush. You should have some
black showing through once you have finished.
Dry brushing is when you load the brush and then wipe the brush on
a paper towel to take off most of the paint. It is used for highlighting
and shading. For our purposes here, we only partly take off the paint,
thus wet brush.
The added advantage of both theses techniques is it is easier to see
detail on the figures for painting. Either method will create highlights
and shading without the hard work of painting.
Now that the figure is primed and based, we are ready to start applying
uniform colors on our Legere.
-
Paint the pants and coat in blue
Just slop it on, donât worry about getting outside the lines. If you
hit a cuff or pack, so what, the next color will cover it.
- Paint
the flesh
Many times I leave this until last, but often painters have trouble
seeing the figures details until they frame the figure by painting
the flesh. You will be surprised how much the details pop out after
you have the hands and face as a point of reference. We can slop on
the flesh color, just take care not to hit the coat. Hitting cuffs,
shako, and collars is fine, we will cover up later anyway.
- Paint
shako, some hair, boots, gaiters, & ammo box black
Now you will have to take some care for the line between the shako
and flesh, coat and ammo box, and gaiter and pants. But its only one
line and you can load the brush and then work toward the edge of blue
(or flesh) My basic strategy is to never put on a color where no more
than one fine edge matters. Use hydrostatic pressure and let it do
the work for you. (Hydrostatic pressure is the tendency of liquids
to flow toward the edge , but are held by raised surfaces , such as
a crease or the surface of previously dried paint.)
- Paint
backpack in brown and overcoat in grey
I do the edges and work toward the center of both the overcoat and
backpack.
- Paint
turnbacks , cuff collars, shoulder boards, etc.
NOW you need to exercise some care. Thankfully you can use a small
brush and make one stroke for collars, front to back. For cuffs start
in the center and push to edge. Turnbacks should go easy unless it
is just piping. If you canât hold the brush steady to do a fine line
for piping, there is a solution. Just paint the entire turnback and
then after it dries, go back with the coat color and push to the edge
to create the piping line.
- Paint
the gun brown
And some hair if you didnât make them all black in step 7.
- Paint
silver or gun metal on the gun, sword hilts and bayonets
I
slop the paint on the bayonet and then make one stroke from gun butt
to bayonet with excess paint still on the brush, use a semi dry brush.
- Dry
brush the straps & Helmet cords
Use dry brush in white to find them on the figure, then one stroke
to finish.
- Lightly
dry brush gaiter buttons etc. to your taste
Tart
up the officers with gold trim.
- Look
the boys over and touch up the worst errors
Generally, the same error will be on most figures so when you
find a messed up spot on one figure, you can quickly check the rest
for the same error. As part of this step you can also dry brush (optional).
Use a slightly lighter shade of blue (or whatever your uniform color
is) and go back over the pants and coat to highlight, if desired.
- Important!
The Ink Wash
This really sets the figure and covers most minor boo boos. Buy the
best inks (Windsor Newton nut brown is good) You do not want a primary
shade for inks. You may need to use a smoke or blue/black ink for
grey and white uniformed troops.
Greg McCallâs ink solution: You need to mix up a solution for the
ink wash. I use Mr. McCallâs mixture which is 1 oz. Future Floor Wax,
2 oz. ink and 3 oz. water.
If you put on an ink wash and it looks terrible, have a ready supply
of clean water and a big brush and simply wash the ink off before
it dries.
Brush ink solution on the entire figure. Be gentle, and let the ink
flow into the low spots. It might take a day to dry. It will be darker
when you put it on than what it will look like when it dries, so donât
worry.
What if the figures are too DARK? Use one of the three cures.
The
Three Cures: Let us assume you inked the figure and after it
dries it is still too dark for your tastes.
Cure
1: Dry brush after inking This will dramatically improve the figure
at the cost of more time. The average figures you were planning
to use next week are no longer average, and probably not won?t
be ready for the big game.
Cure
2: RECOAT Recoat some of the troublesome colors, such as red,
the white cross belts and lighter colors in general. This fixes
the problem , with the same increase in time you were seeking
to avoid.
Cure
3: PAINT BRIGHTER, NOT HARDER I used to find and buy the exact
shade for each uniform. But variations in cloth, and weathering
on campaign meant that my band box uniforms probably were not
accurate anyway. Now I stick to using primary and secondary colors
as much as possible and let the wash do the work. I just paint
the figures brighter and use lighter shades than they ought to
be and let the black primer coat and inks do the rest.
What
if the figures are too bright?
Just ink them again.
-
Painting
the Base
Use slightly watered down brown to cover the base (I use burnt sienna)
and dip the wet base into flock to cover the base. Gently shake
off the excess.
- Seal
the Figure
Apply a spray coat of protective sealant (I use Krylon 1311- satin)
and dry.
A lot of
steps, but each step is rather quickly accomplished. If you have questions
hook up with me at Call To Arms in May, and I will be happy to discuss
and demonstrate, if interest warrants.
Final
Tips
Buy good
brushes and use them when a fine line is required. Older or lesser quality
brushes can be used for wet brushing and for the first couple of colors
to be applied. Sometimes you will hit a Îpainters blockâ and can not
seem to finish a unit. What I do when this happens to me is paint just
one color a session. This wonât take long and then you can go on to
something else. Before long you will either get inspired and finish
them all at once, or eventually knock them all out over time.
Have fun
and soon you will be working your way though your backlog of lead in
no time. The figures you finish can finance your new projects that you
now have a reasonable chance of completing.
I learned
all these painting techniques from a lot of great painters who freely
showed all they knew:
Rick
Nance, who got me to try painting when I thought I couldnât.
Greg
McCall, who is a wonderful painter who slowly turns out 10s, but
canât paint a 5 to save his life. (He is dead in an arms race with
me.)
Bob
Vetter, who is a master of the dry brush. No longer paints figures
in any traditional way, dry brushes every color for a lovely effect.
Dave
Grosdeck, a very good (retired) painter who showed me a lot, particularly
in regards to blending and shading.
Mark Duncan, who showed me how to use inks after I had just about
given up.
Scott
Hansen, who uses the block painting (toy soldier) style. I incorporated
several of his tricks into my techniques.
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